Case Study
Apex Global Multi-Region Low-Latency Server Fleet
Global bare-metal edge server fleet operating across 16 worldwide locations ensuring sub-20ms game ping times for 2.5 million concurrent multiplayer gamers.
- Client
- Apex Games Global
- Industry
- Gaming Cloud Infrastructure Global
- Service
- IT Support & Infrastructure
- Year
- 2024
- Pillar
- Innovation Development
Illustrative reference image; not documentation of the delivered project.
Starting point
Client Challenge
High packet loss and jitter during cross-continent matchmaking caused player disconnections and competitive ranking frustration.
Kapitech response
Kapitech Solution
Deployed custom Anycast BGP routing, UDP packet optimization proxies, and automated server scaling based on match demand.
Scope of work
Execution & Delivery
The recorded delivery scope for this project includes 16-Region Edge Server Fleet, Anycast BGP Low-Latency Routing, Anti-DDoS Game Shielding Engine, and 24/7 Global Infrastructure NOC. The technologies or production tools recorded for this engagement are Bare-Metal Linux, Anycast BGP, Docker, WireGuard, and Grafana Enterprise. The deliverables below make the documented scope easier to review.
Deliverables
- 16-Region Edge Server Fleet
- Anycast BGP Low-Latency Routing
- Anti-DDoS Game Shielding Engine
- 24/7 Global Infrastructure NOC
Results and indicators
Outcome & Impact
The impact indicators listed in this project record are Global Average Game Ping, Concurrent Players Hosted, and DDoS Attacks Mitigated. Available values are shown below so the reported outcomes can be reviewed in context.
- Global Average Game Ping
- <18ms
- Concurrent Players Hosted
- 2.5M+
- DDoS Attacks Mitigated
- 100% Defended
Technologies and tools
- Bare-Metal Linux
- Anycast BGP
- Docker
- WireGuard
- Grafana Enterprise