Case Study

Apex Global Multi-Region Low-Latency Server Fleet

Global bare-metal edge server fleet operating across 16 worldwide locations ensuring sub-20ms game ping times for 2.5 million concurrent multiplayer gamers.

Client
Apex Games Global
Industry
Gaming Cloud Infrastructure Global
Service
IT Support & Infrastructure
Year
2024
Pillar
Innovation Development
Illustrative cover image for Apex Global Multi-Region Low-Latency Server Fleet

Illustrative reference image; not documentation of the delivered project.

Starting point

Client Challenge

High packet loss and jitter during cross-continent matchmaking caused player disconnections and competitive ranking frustration.

Kapitech response

Kapitech Solution

Deployed custom Anycast BGP routing, UDP packet optimization proxies, and automated server scaling based on match demand.

Scope of work

Execution & Delivery

The recorded delivery scope for this project includes 16-Region Edge Server Fleet, Anycast BGP Low-Latency Routing, Anti-DDoS Game Shielding Engine, and 24/7 Global Infrastructure NOC. The technologies or production tools recorded for this engagement are Bare-Metal Linux, Anycast BGP, Docker, WireGuard, and Grafana Enterprise. The deliverables below make the documented scope easier to review.

Deliverables

  • 16-Region Edge Server Fleet
  • Anycast BGP Low-Latency Routing
  • Anti-DDoS Game Shielding Engine
  • 24/7 Global Infrastructure NOC

Results and indicators

Outcome & Impact

The impact indicators listed in this project record are Global Average Game Ping, Concurrent Players Hosted, and DDoS Attacks Mitigated. Available values are shown below so the reported outcomes can be reviewed in context.

Global Average Game Ping
<18ms
Concurrent Players Hosted
2.5M+
DDoS Attacks Mitigated
100% Defended

Technologies and tools

  • Bare-Metal Linux
  • Anycast BGP
  • Docker
  • WireGuard
  • Grafana Enterprise

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