Case Study
Syncra Collaborative Canvas Web Application
Real-time collaborative infinite canvas application supporting 100+ concurrent multi-cursor collaborators, vector drawing, and automated layout generation.
- Client
- Syncra Inc Global
- Industry
- Productivity & Creative SaaS Global
- Service
- Web Application
- Year
- 2024
- Pillar
- Innovation Development
Illustrative reference image; not documentation of the delivered project.
Starting point
Client Challenge
Preventing CRDT operational transformation conflicts during high-frequency concurrent canvas edits.
Kapitech response
Kapitech Solution
Implemented WebAssembly-powered CRDT algorithms with WebSockets and GPU-accelerated HTML5 Canvas rendering at 120fps.
Scope of work
Execution & Delivery
The recorded delivery scope for this project includes Real-time Canvas Web App, CRDT Collaboration Server, Vector Math Geometry Engine, and Export Pipeline to SVG/PNG. The technologies or production tools recorded for this engagement are TypeScript, WebAssembly / Rust, WebSockets, Tailwind CSS, and WebGL Canvas. The deliverables below make the documented scope easier to review.
Deliverables
- Real-time Canvas Web App
- CRDT Collaboration Server
- Vector Math Geometry Engine
- Export Pipeline to SVG/PNG
Results and indicators
Outcome & Impact
The impact indicators listed in this project record are Concurrent Users / Room, Canvas Frame Rate, and Weekly Active Teams. Available values are shown below so the reported outcomes can be reviewed in context.
- Concurrent Users / Room
- 100+ Live
- Canvas Frame Rate
- 120fps Smooth
- Weekly Active Teams
- 8,500+
Technologies and tools
- TypeScript
- WebAssembly / Rust
- WebSockets
- Tailwind CSS
- WebGL Canvas